Client
Spencer Campbell (GilaRPGs)
programs
Affinity Publisher, Adobe Photoshop,
Adobe Illustrator.
"For this project, Spencer tasked me with creating both the cover and the interior of the zine. I came up with a "sands of time" theme for the cover, and chose a font with flared serifs, which reminded me of an hourglass. These choices are further reflected in the layout and decorations of the interior, representing the game's themes of time and predestination."

Omen Cover

Example spreads from Omen
